Stellaris

Stellaris

Improved Space Battles [Graphics]
31-40 van 47 items weergegeven
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Update: 29 jun 2016 om 8:19

Further reduced opacity of aura circles. They are now almost invisible unless stacked.

Update: 26 jun 2016 om 2:07

Fixed ringworld scale bug with latest update.

Update: 25 jun 2016 om 19:40

Tweaked the effects for large scourge projectile weapon

Update: 21 jun 2016 om 13:47

1.2.0 beta compatibility update.

Update: 17 jun 2016 om 2:16

Fixed ringworld scaling issues.

Update: 11 jun 2016 om 4:25

Greatly reduced the opacity of the aura range circles. They can still be seen but should now be much less prominent.

Update: 10 jun 2016 om 5:40

Edited some of the more distinct hit sounds to make them less annoying (tachyon hit and distant plasma hit)

Update: 7 jun 2016 om 1:59

Fleet scale increased slightly.

Update: 6 jun 2016 om 3:56

Updated Kinetic artillery/mass driver tracer effects. Comparison screenshots[imgur.com]

Update: 3 jun 2016 om 21:45

Tweaked laser values to fix some display bugs. Tweaked plasma bolts again.