Crusader Kings II

Crusader Kings II

Cultural Emergence
正在显示第 11 - 18 项,共 18 项条目
< 1  >
更新于:2016 年 5 月 28 日 下午 2:59

A problem with iberian culture flipping has been hpefully resolved: Portuguese and castillan cultures should flip like suebi and visigothic do for the new cultures.

I have also added the basics for the new south slavic cultures. Events, localisation, and EU4 support for them is upcoming.

更新于:2016 年 5 月 27 日 下午 3:58

Fourth release.
Three new persian cultures are available: Luri, mazandarani, and khorasani. Two of them are in EU4, and the third is an extra culture I found that lives in southwestern Iran.

Also some bug fixes:
- Prevented excessive event spam when flipping to burgundian culture.
- Gothic should form where Greek owners are removed from power.
- Fixed bedouin localisation.

更新于:2016 年 5 月 27 日 下午 3:56

Update attempt failed.

更新于:2016 年 5 月 27 日 上午 9:18

Third release. Added in new Levantine and Bedouin cultures. They are compatible with EU4. I did find that the localisation isn't right with the cultures in EU4, but this is also true when no mods are enabled, so that is likely the converter's fault.

更新于:2016 年 5 月 26 日 下午 7:10

Revised special Mahgrebi culture flipping events to be restricted to berber provinces; this prevents mahgrebis from assimilating all the arabic cultures.

更新于:2016 年 5 月 26 日 下午 2:40

Added three tags so this mod can be found easier.

更新于:2016 年 5 月 26 日 下午 2:20

Second release. Mahgreb cultures added, which are the Moroccan, Algerian, Tunisian, and Libyan cultures.

更新于:2016 年 5 月 25 日 下午 9:02

First release. Added support and events for the emergence of Belgian, Slovak, Southern French, and Spanish cultures. Should work well with the EU4 converter.