Stellaris

Stellaris

Stronger Orbital Bombardment
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更新于:2023 年 3 月 17 日 上午 8:47

更新于:2021 年 9 月 14 日 下午 5:42

更新于:2021 年 4 月 28 日 上午 8:49

更新于:2020 年 12 月 24 日 上午 8:29

更新于:2020 年 10 月 21 日 上午 10:29

-Tweaked Javarian Pox's damage factors so that it will actually kill pops as fast as it should.

更新于:2020 年 5 月 25 日 下午 4:57

更新于:2020 年 5 月 24 日 下午 4:32

更新于:2020 年 5 月 24 日 下午 4:30

更新于:2020 年 5 月 22 日 下午 3:14

Fixed a bug preventing tomb worlds from being created - it actually IS a vanilla bug (both this mod and vanilla's version of the tomb world event check for something that the game engine now clears immediately when a colony is destroyed, before firing any events) so I coded up a clever workaround until Paradox get around to it.
Fixed a related bug preventing diplomatic consequences and unity bonuses from wiping out planets.
Removed a rate limiter in defines that capped bombardment kills at 36 pops per year.
Normalized a factor in defines that was applied to each stance's pop kill chance, to reduce the number of levers I need to watch. Effective chance to kill should be unchanged (except that the cooldown is removed).

更新于:2020 年 5 月 18 日 上午 8:30

Updated for 2.7