Space Engineers

Space Engineers

Reaction Control System (cheat mod)
Visar 11–20 av 23 poster
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Uppdatering: 17 dec, 2016 @ 2:44

Reverted to direct input reading method, as cockpit variables are not accessible anymore.

Uppdatering: 20 nov, 2016 @ 2:15

Fixed rare crash when entering cockpit.

Uppdatering: 19 aug, 2016 @ 9:39

Updated for v1.144.

Uppdatering: 8 aug, 2016 @ 10:14

Workaround for landing gear unlock screwing physics.

Uppdatering: 28 jul, 2016 @ 8:40

Fixed override continuously resetting on thrusters with disabled RCS.

Uppdatering: 4 jun, 2016 @ 4:45

Improved input reading -- now the code obtains commands straight from cockpit instead of relying on ModAPI calls.

Uppdatering: 5 maj, 2016 @ 11:17

* Implemented a server-side ship control with an extremely primitive and crude client-side prediction,
* Tweaked rotation and torque separation.

Uppdatering: 4 maj, 2016 @ 0:42

Minor performance improvements for worlds with lots of idle ships.

Uppdatering: 3 maj, 2016 @ 12:45

Reduced manual sensitivity (it was excessive).

Uppdatering: 29 apr, 2016 @ 14:34

* Implemented correct atmospheric thrust calculation,
* RCS is now functional in gravity (acceleration restrictions still apply),
* Added cancellation of parasitic torque for ships with asymmetric arrangement of RCS thrusters.