Space Engineers

Space Engineers

Reaction Control System (cheat mod)
Mostrando 11-20 de 23 aportaciones
< 1  2  3 >
Actualización: 17 DIC 2016 a las 2:44 a. m.

Reverted to direct input reading method, as cockpit variables are not accessible anymore.

Actualización: 20 NOV 2016 a las 2:15 a. m.

Fixed rare crash when entering cockpit.

Actualización: 19 AGO 2016 a las 9:39 a. m.

Updated for v1.144.

Actualización: 8 AGO 2016 a las 10:14 a. m.

Workaround for landing gear unlock screwing physics.

Actualización: 28 JUL 2016 a las 8:40 a. m.

Fixed override continuously resetting on thrusters with disabled RCS.

Actualización: 4 JUN 2016 a las 4:45 a. m.

Improved input reading -- now the code obtains commands straight from cockpit instead of relying on ModAPI calls.

Actualización: 5 MAY 2016 a las 11:17 a. m.

* Implemented a server-side ship control with an extremely primitive and crude client-side prediction,
* Tweaked rotation and torque separation.

Actualización: 4 MAY 2016 a las 12:42 a. m.

Minor performance improvements for worlds with lots of idle ships.

Actualización: 3 MAY 2016 a las 12:45 p. m.

Reduced manual sensitivity (it was excessive).

Actualización: 29 ABR 2016 a las 2:34 p. m.

* Implemented correct atmospheric thrust calculation,
* RCS is now functional in gravity (acceleration restrictions still apply),
* Added cancellation of parasitic torque for ships with asymmetric arrangement of RCS thrusters.