Space Engineers

Space Engineers

Control Module - basically key binding for ships
Näytetään 21–30 / 39
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Päivitys: 17.11.2017 klo 14.42

- Workaround the PB gamelogic component issues in SE v1.185.

Päivitys: 1.6.2017 klo 13.23

- Changed to non-entity update (to prevent issues in v1.181).

Päivitys: 18.12.2016 klo 8.45

- Removed stable condition as it is no longer needed.

Päivitys: 21.11.2016 klo 12.41

- PB names are now stripped of newline characters to avoid some PB compilation issues that the game has.

Päivitys: 11.11.2016 klo 20.09

- Fixed not working in v01.161.

Päivitys: 4.11.2016 klo 14.02

- Removed some forgotten debug messages in the code.

Päivitys: 4.11.2016 klo 2.53

- Added "c.movement" control input which is an analog value of movement controls (gamepad included).
- Fixed "c.view" having X and Y swapped (game has it swapped to fit the rotation axis logic in their code).
- Fixed game control inputs not reacting to gamepad (by hardcoding the gamepad controls internally as there's no other way).
- Fixed all mod related inputs reacting in terminal menus and some other menus (they still work in some menus due to API limitations).
- Fixed some existing PBs throwing a dictionary key exception when loading the world due to the mod's inputs not being added to the list as soon as it's loaded.
- Improved tooltips for controls by showing the assigned input per device (including gamepad which are the hardcoded controls). Also "c.view" and "c.movement" have assigned control tooltip now too.
- Removed legacy name tag support (the ones with +input, etc) as it's been long enough.
- Removed /cm updatetype as the test is concluded and didn't yeild any useful information.

Päivitys: 21.8.2016 klo 5.03

Päivitys: 29.7.2016 klo 14.13

- Fixed compatibility with v01.146.
- New issue due to game API restrictions: inputs will be read even when you're in menus.
- Fixed input being read when you're typing in chat.

Päivitys: 1.7.2016 klo 8.37

Fixed the accidental update from below, just ignore this.