Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
Mostrando 11-20 de 198 aportaciones
< 1  2  3  4 ... 20 >
Actualización: 9 MAY 2017 a las 18:55

- Fixed an issue with the conveyor system, and assemblers.
- Fixed a sync issue with MP. Though they may not all be entirely gone.

Actualización: 3 MAY 2017 a las 12:52

- Fixed many issues due to not being updated in awhile.
- A whole list of sync issues in MP.
- Projections should now build properly.
- Mining nanites now remove voxels properly.
- Added area beacon for area nanites.

Actualización: 19 AGO 2016 a las 10:14

- Fixed an issue with projection orientation

Actualización: 18 AGO 2016 a las 11:39

- Updated to current release

Actualización: 21 JUN 2016 a las 11:58

- Fixed a crash on unload

Actualización: 21 JUN 2016 a las 8:53

- Added Medical Nanites

Actualización: 20 JUN 2016 a las 11:12

- Changed how voxels are scanned. Ore counts will update much less frequently, but the changes should signficantly improve performances when there are a lot of hammers in the world (important for dedicated servers)

Actualización: 16 JUN 2016 a las 12:36

- Small bug fix

Actualización: 16 JUN 2016 a las 10:42

- Fixed client crash when placing NUHOL in MP.
- Removed annoying init message that NUHOL isn't in voxel. You can basically see that at a glance when NUHOL is red.

Actualización: 15 JUN 2016 a las 22:54

- Made some modifications to voxel detection on hammer