Torchlight II

Torchlight II

TL2-ACE
793 sonuçtan 81 ile 90 arası gösteriliyor
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Güncelleme: 12 Oca 2019 @ 2:24

bugfix!

Güncelleme: 12 Oca 2019 @ 2:07

Today's update 12 Jan 2019

This update is mainly focused around implementing the Temple of Blood dungeon, I have also included some small changes based on feedback - thanks again to everyone for the feedback and suggestions.

Area changes

The Temple of Blood - now live, can be assessed from the Temple Valley

Sand Rat Shores
Slightly reworked boss area

Dank Caves
Reduced damage of all goblins by approx 10%
Corrected quest information slightly
Changed enemy spawn groups to now include a spell caster.

Temple Valley
Small tweak to path finding

Güncelleme: 28 Kas 2018 @ 13:23

Bug Fix! on act 2 traps

Güncelleme: 26 Kas 2018 @ 14:01

Today's update 26 Nov 2018
Mainly focused on some small tweaks based upon feedback and the continued work on the new temples, mainly the blood temple!

Area changes

The Crossing
Added basic "jump down" scripting for enemies

Inner Temple
Reworked the final necro boss area again! Hopefully this long term bug is now resolved and you should only be fighting the final boss once

Blood Temple, Void Temple, Temple of AIr
Continued to build these nww areas - still a lot of work and scripting to do!

Act2
Saw Traps
Stopped damage type being a DOT which by passes armour and damage reduction etc

Class Changes
Dark Sorc
Task Master
Improved skill animation to make it clearer when summons have the buff active!

Assassin
Slash
Buffed so it now hits everything in a 360 area and comes with a new animation

General Skills
Summon Archer spell - summoned archers can now move

Bug Fixes

Updated quest dialog for several Act5 quests - big thanks to F430 for the feedback and assistance

Güncelleme: 11 Kas 2018 @ 15:01

Bug Fix!

Güncelleme: 11 Kas 2018 @ 14:00

Today's update 11 Nov 2018

I have released this update partially complete for feedback and testing, i wont list the change log just yet as there will be a host of mini up dates and tweaks, these are all aimed in the temple valley if you are interested in exploring some of the new content
a word of warning this is not a finished product and some of it is only partially complete and there will be place holders etc or half finished maps!

New areas - Act 5 Temple Valley

Nether Temple
The Temple of Air
The Temple of Blood

Güncelleme: 29 Tem 2018 @ 6:51

Today's update 29 July 2018
Mainly focused on bug fixes around quests and several skills.

Area changes

Act 5 Quests
Added additional quest between Mileshire and the Guardians Cave - mainly to help players with additional quest markers and make the progression and direction of Act5 a little clearer.
Improved some of the quest star locations, still not 100% but it is improved. Further work still required.
Bounty Board - Added a new Bounty for Bandits in the Crossing area

Minor tweak to fix a path finding issue in the following areas:
Guardians Cave
The Temple Valley
Forgotten Gem Mine

Class Changes

Ember Mage
Elemental Boon
Re scaled bonus and fixed several bugs

Lightning Blast
Spell reworked to become a powerful nuke based on feedback from players.
Increased cool down, increased damage Tweaked Tier bonuses, Tier 2 bonus adds a powerful AOE blast

Barbarian
Vitality
The life regeneration part of this skill is now based on a percentage of your overall HP and not a fixed value, meaning this skill scales better into late game and becomes more powerful with the more life you have.

Bug Fixes
Necromancer bug at end of act 5 resolved, a 3rd necromancer should not spawn now!

x2 items which where incorrectly missed from the class requirement removal have been fixed and the class requirement is now correctly removed

Fixed a bug with Dark Sorcerer causing Dark Bolt spell to sometimes stun enemies

Barbarian warcry level 6 spell was physical damage, it should be magical.

Barbarian whirlwind level5 bug resolved

Güncelleme: 14 Tem 2018 @ 15:01

Todays Update 14 July 2018

Area changes
Map Works
Removed minor tweaks/mods to map works to enable full compatibility with other mods.

Class Changes
Dark Sorcerer
Charge bar now grants attack speed bonus aswell as cast speed/mana reduction as standard. Unfortunately only new characters will benefit from this change.

Bug Fixes
Modified Tarrochs tomb so the portal and Golems no longer appear in act 2 - this bug allowed you to travel from act 2 to 5. Tarrochs tomb can now only be accessed via act5 end game

Güncelleme: 10 Haz 2018 @ 1:59

Todays Update 10 June 2018
Small update to finalise the Magma Temple boss fight area by removing the potential for bugs.

Based on feedback I have also added a few new enemies.

Area changes
Additional new enemy types:

The Crossing
Bandit Enforcer - heavily armoured brute with several bash attacks
Bandit Hound Master - Summons, controls and buffs hound companions
Hound - Basic minion of Hound Master
Archer Champion - shoots AOE based attacks

Hill Tops
Mirka Glacial Hunter - Cold based warrior with freezing and slowing attacks

Magma Temple
Minor tweaks to lava scripting and boss area to reduce potential for bugs.

Güncelleme: 13 May 2018 @ 5:47

Hot fix.....