XCOM 2
Grimy's Loot Mod
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Update: 26 mei 2016 om 19:40

refactored some code to better hide abilities when they're out of charges
Added 3 new basic armor upgrades
Added 21 new epic primary weapon upgrades
Improved the ratio of good drops in the epic primary upgrade affix table

Update: 24 mei 2016 om 9:21

refactored some code and made a few ability icons disappear when they are out of charges.

Update: 24 mei 2016 om 7:04

fixed the battlescanner armor upgrade

Update: 22 mei 2016 om 14:02

fixed a few passives that were showing up as actives

Update: 20 mei 2016 om 12:51

fixed attachments for alien ruler items

Update: 20 mei 2016 om 10:27

Updated localization, finalized some code for an upcoming class mod.

Update: 18 mei 2016 om 12:24

Removed grenade launcher variants, which means items may disappear from some campaigns, sorry guys.
Altered the implementation of grenade launchers, they're completely upgrade based now, and scale up to legendary tier like everything else.
Rebalanced alien ruler drops. Boltcaster only drops from rifle tables, and not shotgun, sniper rifle, or cannon tables.

Update: 16 mei 2016 om 20:25

New Console Command to give colored nicknames to items

Update: 16 mei 2016 om 13:45

Updated upgrades to play better with tertiary, quaternary, etc inventory slots

updated psi ability upgrades, fingers crossed they work properly.

Update: 15 mei 2016 om 18:57

Updated alert images for conventional tier primary weapons