Garry's Mod

Garry's Mod

Working Spyro Portals
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更新于:2016 年 3 月 20 日 下午 1:41

Fixed incorrect name in previous publish - sorry >_>

更新于:2016 年 3 月 20 日 下午 1:37

Fixed ownership of created entities

更新于:2016 年 3 月 19 日 下午 3:41

Added: Another portal, thanks to ghost-gamer!

更新于:2016 年 3 月 19 日 上午 10:13

Added: A second larger portal, spawnmenu icons, spawnmenu category

更新于:2016 年 3 月 18 日 下午 3:17

Title change

更新于:2016 年 3 月 18 日 下午 3:12

Bug Fixes:

Added ability to open/close the portal by pressing E on the secondary portal.

更新于:2016 年 3 月 18 日 上午 7:34

Optimisation

更新于:2016 年 3 月 18 日 上午 7:22

Bug Fixes:

Fixed a bug where the portal would be created outside of the arch if the arch was pitched or rolled, now arches will automatically right themselves before re-activating the portals

Fixed a bug where spawning more than 1 set of portals would bug out when you attempt to enable/disable the portal

更新于:2016 年 3 月 18 日 上午 5:07

New Features:
Added ability to close and re-open the portal with the E key


Bug Fixes:
fixed exitportal being a global variable and being overwritten every time a new portal was spawned, now exitportal is assigned to self.exitportal as part of the original entity.

更新于:2016 年 3 月 17 日 上午 11:03

Bug Fixes:

Automatically set the exit portal entity to be removed when the first portal is removed

Set the owner of the exit portal to the player that spawned it - entity:SetOwner() is not what i thought lol, nevermind this