Natural Selection 2

Natural Selection 2

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Opdatering: 10. maj 2016 kl. 10:11

Improved vent in Communications.
Rebuild Tech's Room.
Changed some textures.
Fixed flickering textures in Cargo Storage.

Opdatering: 1. maj 2016 kl. 11:47

Fixed pathing issues.
Improved Commander view in Communications.
Made jump out of the hologram easier in Bridge.
Structures can no longer be build at the hologram bottom in Bridge.
Refined Bridge a bit.

Opdatering: 29. apr. 2016 kl. 10:51

Replaced dev textures with other basic textures.
Fixed hole in Communications.
Added Props to Communications.

Opdatering: 29. apr. 2016 kl. 10:11

Fixed flickering textures in Ramp Check.
Improved Commander view in Ramp Check.
Improved Commander View in Energy Core.
Added Props to Tunnel.
Made Tunnel a bit bigger.
Moved Route Tunnel <-> South East a bit to East.
Renamed South East to Communications.
Refined Communications.

Opdatering: 21. apr. 2016 kl. 11:47

Fixed minimap.
Added missing light in the route Energy Core <-> Ramp Check.
Fixed hole in Ramp Check.
Fixed Occlusion Geo.

Opdatering: 20. apr. 2016 kl. 11:37

Moved South East a bit to south east (lol).
Moved Ramp Check a bit to south.
Added wall in Energy Core for cover.
Reworked Corridor.
Reworked route Corridor <-> Central lulz.
Lowered Central Lulz vent entrance.
Widened Tunnel.
Moved RT in Tunnel.

Opdatering: 10. apr. 2016 kl. 11:12

Improved those vents.

Opdatering: 10. apr. 2016 kl. 10:09

Added vent in Central lulz <-> Tech's Room.
Added vent in Central lulz <-> East.

Opdatering: 6. apr. 2016 kl. 7:58

Fixed one Occlusion Geo face being visible.

Opdatering: 6. apr. 2016 kl. 7:37

Fixed holes in Cargo Storage.
Fixed some textures in Ramp Check.
Made tunnels a bit smaller.
Refined Central lulz.
Moved BVB RT to Central lulz.
Deleted some unneeded faces.
Added vents layer.