Natural Selection 2

Natural Selection 2

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Opdatering: 2. aug. 2016 kl. 8:28

Fixed some ceiling issues.

Opdatering: 2. aug. 2016 kl. 7:35

Merged Infirmary and CTR360 Maestri II FG to Infirmary.
Rebuild Infirmary completely.
Moved Communications more to the north to even the runtimes on the left and on the right side of the map.
Rebuild the connection from Communications to Stern/Ramp Check.
Added a bit more cover to Lolcakes.

Opdatering: 1. aug. 2016 kl. 17:29

Raised the floor in BVB.
Lowered the ceiling in BVB.
Added some pillars to Cargo.
Made the entrance to Cargo from BVB smaller.
Added a bit more cover to Ramp Check.
Textured Ramp Check a bit.
Lowered the ceiling on the route to Stern from Communications a bit.

Opdatering: 1. aug. 2016 kl. 9:20

Lowered ceiling in Communications and detailed it more to make it more alien friendly and block more LOS.
Fixed texture flickering on the stair in Communications.
Made the screens in Communications transparent.
Added a new vent to Communications.
Added a bit more cover to the platform in Ramp Check.
Added new vent Tech's Room <-> Left Arms.
Added a railing on the small platform in front of the vent entrance in Tech's Room.

Opdatering: 31. juli 2016 kl. 11:25

Fixed Occlusion Geometry in the new vent in Communications.

Opdatering: 31. juli 2016 kl. 11:11

Added a new custom screen to Communications.

Opdatering: 31. juli 2016 kl. 5:30

Fixed hole in Lobby.
Fixed dark spot in Lobby by adding a new light.
Refined Communications a bit and added some textures.
Added a ladder to Communications so you are not lost when you fall off the bridge.
Added two vents to Communications.
Added vent to Engine.

Opdatering: 24. juli 2016 kl. 11:23

Fixed tunnel placement in vent in Cargo.

Opdatering: 24. juli 2016 kl. 11:03

Fixed issues which were introduced with last update: Pathing, Commander view and Occlusion Geometry.

Opdatering: 24. juli 2016 kl. 10:40

Made it possible to drop a tunnel under the vent entrance in Cargo.
Reworked Communications.
Swapped East and CTR360 Maestri II FG.
Turned around East 180°.
Changed room name East to Infirmary.
Fixed holes in West Access.
Moved some props in Lobby because of LOS problems.
Added new route Lolcakes from Ramp Check to Infirmary.
Added new route ArcSaber from Ramp Check to Tech's Room.
Changed the vent route BVB <-> Tech's Room to BVB <-> ArcSaber.
Changed a texture in Storage Room B.
Improved Occlusion Geometry.