XCOM 2
Blademaster Enhancement
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更新于:2017 年 9 月 19 日 下午 12:56

Added proper localisation which lists the modded stats in-game.
Cleaned up the code so only the Blademaster template gets reloaded.

更新于:2017 年 8 月 30 日 上午 8:16

Rebuilt using the War of the Chosen SDK. Should work, as nothing has changed.

更新于:2017 年 1 月 22 日 上午 7:40

Fixed the Blademaster added aim value. I used +100% for testing and had forgotten to change that. It now uses default.BLADEMASTER_AIM instead, which you can alter in your ini files.

更新于:2017 年 1 月 19 日 上午 11:01

Included an experimental fix for the missing Aim bonus. I have no idea if it will actually work. It should, but I've had... Issues with it.

更新于:2016 年 7 月 14 日 下午 12:08

This mod should now be compatible with non-vanilla melee weapons. It now checks for tech level only, so as long as your modded melee weapon is 'conventional' 'magnetic' or 'beam' you should be fine.

更新于:2016 年 3 月 3 日 下午 3:49

Removed a class override which wasn't necessary. I THINK compatibility should be better now, but I don't know for sure.

更新于:2016 年 2 月 23 日 下午 12:47

Addressed an issue where the mod would disable itself by hitting it with the largest hammer I have on hand. Full ranger ability class mod override. It WILL work now, but I don't like doing it this way.

更新于:2016 年 2 月 22 日 上午 7:07

Added English localisation for the Blademaster skill description, which is now true to what the ability does. Only English localisation is available as I only speak English and Bulgarian, unfortunately.

更新于:2016 年 2 月 21 日 上午 9:25

Removed default game class files. These weren't needed.

更新于:2016 年 2 月 21 日 上午 7:40

Fixed a broken skill icon issue. Not sure what the problem was/is, but the icon displays now.