Source Filmmaker

Source Filmmaker

Hyrule Warriors: Linkle
正在显示第 1 - 8 项,共 8 项条目
更新于:2017 年 8 月 19 日 下午 12:35

-Reworked eyes, new texture/materials and correct positioning within the eye sockets
-Eyeballs disappearing when viewed from extreme side angles has been greatly minimized
-Eyelids now adjust dynamically with the view target as well as with the flexes
-TF2 Scale no longer requires the modified eyeball VMT files
-Eyelid texture cleanup
-Removed eyeballs from Dark skin, eye sockets are now completely red
-Fixed belt buckle deforming with the spine on Hero skin

更新于:2017 年 1 月 13 日 上午 3:06

-Reduced reflectivity of Hero outfit chainmail a bit
-Adjusted eye AO to fix overshadowing when eyes are opened wide

更新于:2016 年 9 月 25 日 下午 5:00

-Added proper AO map to eyes and improved eyeball materials
-Added a lightwarp to the skin and hair to improve light wrapping
-Added SquintLower and SquintUpper eyelid flexes
-NoseWidth is now a stereo flex (seperate left and right sliders)
-Added corrector shapes for MouthPucker
-Minor flex cleanup
-Added the boot weapons, they can be toggled on with the leg bodygroups
-Added the red Legends Crossbow (crossbow_lvl4)
-Improved texture resolution on compass

更新于:2016 年 5 月 19 日 下午 4:48

-Added rimlight masks and a metal lightwarp to the Power Gloves

更新于:2016 年 4 月 19 日 上午 3:01

-Removed dynamic movement from lower eyelid
*Was distorting the default vertex normals on the face too harshly
-Fixed stretched UV's on Hero Linkle's scarf
-Slightly improved scarf rigging and optimized topology

更新于:2016 年 4 月 9 日 上午 1:44

-Added Hero Linkle skin
-Retextured hair braids
-Improved smoothing and materials on hair mesh
-Improved elbow weighting

更新于:2016 年 3 月 13 日 下午 3:25

2016 UPDATE:

-Renamed Clock to Compass
-Reoriented item bones to match the other characters
*Left Hand crossbow needs to be rotated 180 degrees after bonemerging, or use the hand preset
-Added hlp_hip as the pelvis helper
-Hood can now be toggled to a lowered version that is rigged only to the spine
-Split hood and cloak into seperate bodygroups (Toggle both off when enabling the shirt)
-Adjusted coloration on hair
-Added some form cuts to the squarish portions of the hair
-Slightly increased eyeball radius

更新于:2016 年 1 月 31 日 下午 12:54