Garry's Mod

Garry's Mod

Zombie/NPC Invasion+
Viser 1–10 av 16 bidrag
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Oppdatering: 28. apr. 2017 @ 2.03

- Removed weapon_brickbat, the weapon doesn't exist in Garry's Mod
- Renamed the files to have 'zinv_' in front of their names to avoid conflicts
-- Should solve a lot of problems people have been reporting (namely the 'SPAWN_MENU' nil error)
-- Big thanks to LibertyForce for helping us with this

Oppdatering: 22. feb. 2016 @ 22.41

Fixed NPCs not using weapons

Oppdatering: 20. feb. 2016 @ 13.03

** The Hero Update **

- Read more about it here

Oppdatering: 16. feb. 2016 @ 13.25

(Hopefully) completely fixed the recent issues (sorry!)

Oppdatering: 16. feb. 2016 @ 13.01

Another minor bugfix

Oppdatering: 16. feb. 2016 @ 12.13

Bugfix

Should fix this issue

Oppdatering: 13. feb. 2016 @ 9.28

** The GUI Update **

- Massive GUI overhaul, mostly behind the scenes stuff
-- More OOP (for easier work, cleaner code and better efficiency)
-- Menu window is now a singleton (global client side object SPAWN_MENU)
-- Made all the labels dark so they're actually readable

- Preparation for the upcoming hero system

Oppdatering: 25. jan. 2016 @ 12.29

- Solved issue with data not being saved correctly by changing profile format to JSON (old profiles will be converted automatically)
- Made default value for damage multiplier field 1 instead of 0

Oppdatering: 23. jan. 2016 @ 14.32

Removed unnecessary space under profile list

Oppdatering: 23. jan. 2016 @ 10.25

Cleaned up GUI frontend and backend