Garry's Mod

Garry's Mod

Uboa NPCs + SNPCs
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更新于:2016 年 8 月 31 日 下午 7:18

更新于:2016 年 8 月 18 日 下午 7:00

Bunny is no longer levitating above the ground.

更新于:2016 年 8 月 16 日 下午 7:32

更新于:2016 年 8 月 12 日 下午 6:23

Teletubbies now fire their MP5 grenades for often.

Removed Executive's melee attack sound (may be added back in if people want).

更新于:2016 年 8 月 11 日 下午 5:42

Removed squads for Houndeye-based NPCs to prevent crashing and errors.

更新于:2016 年 8 月 10 日 下午 8:17

Bunny no longer clips through the ground.

Arsonist now uses his melee attack sounds.

Added ConVar-based relationship code that will be used in the future for the Uboa maps.

更新于:2016 年 8 月 7 日 下午 8:19

Changed 2D Boss' texture (may be temporary, depending on community approval).

Fixed sound pitch for 90% of the SNPCs.

Saitama now uses multiple melee sounds and the correct ranged sound.

Changed Overflow Man's name to Overflowman MK-III.

更新于:2016 年 8 月 3 日 下午 8:16

Upgraded 2D Monsters' textures and added a new spawnicon.

The textures for the 2D Boss, the 2D Monsters, and the Emoticons now use $alphatest instead of $translucent.

Magic HEV Suit is now just named "HEV Suit".

Ichybarney/Ichyhakase should now do damage for all users.

TFC Medic no longer calls for a medic on pain. Despite the logic in that, it's still ironic.

更新于:2016 年 7 月 29 日 下午 8:03

Nerfed Abababa.

Added a new sound.

Fixed some minor issues.

更新于:2016 年 7 月 27 日 下午 4:38

Furby now uses sounds from Votemap.

New sounds have been added.