Garry's Mod
Uboa NPCs + SNPCs
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更新:2016年8月31日 @ 19時18分

更新:2016年8月18日 @ 19時00分

Bunny is no longer levitating above the ground.

更新:2016年8月16日 @ 19時32分

更新:2016年8月12日 @ 18時23分

Teletubbies now fire their MP5 grenades for often.

Removed Executive's melee attack sound (may be added back in if people want).

更新:2016年8月11日 @ 17時42分

Removed squads for Houndeye-based NPCs to prevent crashing and errors.

更新:2016年8月10日 @ 20時17分

Bunny no longer clips through the ground.

Arsonist now uses his melee attack sounds.

Added ConVar-based relationship code that will be used in the future for the Uboa maps.

更新:2016年8月7日 @ 20時19分

Changed 2D Boss' texture (may be temporary, depending on community approval).

Fixed sound pitch for 90% of the SNPCs.

Saitama now uses multiple melee sounds and the correct ranged sound.

Changed Overflow Man's name to Overflowman MK-III.

更新:2016年8月3日 @ 20時16分

Upgraded 2D Monsters' textures and added a new spawnicon.

The textures for the 2D Boss, the 2D Monsters, and the Emoticons now use $alphatest instead of $translucent.

Magic HEV Suit is now just named "HEV Suit".

Ichybarney/Ichyhakase should now do damage for all users.

TFC Medic no longer calls for a medic on pain. Despite the logic in that, it's still ironic.

更新:2016年7月29日 @ 20時03分

Nerfed Abababa.

Added a new sound.

Fixed some minor issues.

更新:2016年7月27日 @ 16時38分

Furby now uses sounds from Votemap.

New sounds have been added.