Garry's Mod
Uboa NPCs + SNPCs
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更新:2016年2月12日 @ 15時48分

更新:2016年2月10日 @ 19時08分

Archvile, Pacman, both Dragons, and Uboa Kingpin now have 5,000 HP.

Gamesaba Domo now has 7,000 HP.

TFC Pyro no longer uses a SLVBase function (my bad, hehe).

Hopefully fixed undo problem. Still needs to be tested on other computers.

Ichyhakase, Ichybarney, Ice Hakase, Hakase, Wrench Hakase, Crowbar Hakase, and Tau Cannon Hakase say more things.

Rustbot now has 700 HP.

Tau Cannon Hakase now has 1,000 HP.

Furby now has 1,000 HP.

更新:2016年2月8日 @ 20時05分

Added TFC (Team Fortress Classic) SNPCs. They are still a little buggy at the moment, remember, my time to make this is fairly limited.

更新:2016年2月4日 @ 16時32分

Renamed Honebuto "Skeleton", only because its name changes throughout the maps.

Renamed White Hakase "Ice Hakase".

Kintama and Bakegaku are now killable.

Pengybot and Onos are now SNPCs, so they function better.

Multiple of the same NPC can play the custom sound timer, instead of just one.

Tau Cannon Hakase now uses a custom sound timer.

Mr. Kimo no longer gets stuck on enemies.

Updated Hakase's model.

更新:2016年1月23日 @ 9時28分

更新:2016年1月21日 @ 18時39分

Added new sound filles.

Fixed sounds with invalid sample rates.

更新:2016年1月20日 @ 15時18分

Fixed Blue Gonome being called Archvile.

Fixed a texture.

更新:2016年1月19日 @ 15時20分

Nerfed (slightly) Samurai, Mafia Grunt, and Onos.

Mafia Grunt will randomly either spawn with a shotgun or a tommy gun.

Added ten second timer for chat text to appear, so you will most likely see the text on joining the game.

更新:2016年1月18日 @ 20時25分

Added Sveco Ranger (with hostile version).

Added Mini Ninja (with friendly version).

Fixed Friendly Moripo.

更新:2016年1月18日 @ 15時12分