Space Engineers

Space Engineers

Exterior Hatch
Affichage des entrées 1-7 sur 7
Mis à jour le : 27 févr. 2016 à 6h17

  • Modified interaction-handles to use the new highlight-shapes introduced in SE update 01.123

Mis à jour le : 29 oct. 2015 à 22h36

  • Improved the quality of the source normal map. This allowed to reduced the texture pixel density to be more in line with Keen's textures without too much loss in detail. The bottom line is that the textures now require 75% less space.

Mis à jour le : 24 oct. 2015 à 19h41

  • Added level-of-detail models and build stage models

Mis à jour le : 23 oct. 2015 à 12h11

  • Fixed the bad reference to the _ng texture. Now DX9 properly uses its own _ns texture.

Mis à jour le : 22 oct. 2015 à 23h58

  • Re-did all the textures with a fresh UV-unwrap. This resolves most of the inconsistent rendering between DirectX 9 and DirectX 11.

Mis à jour le : 22 oct. 2015 à 13h18

  • added small ship versions
  • added variants that open to the inside
  • added a large ship variant that is centered
  • added assembler blueprints

Mis à jour le : 21 oct. 2015 à 20h58