Left 4 Dead 2

Left 4 Dead 2

Auu Menu
Ergebnisse 21–30 von 79
< 1  2  3  4  5 ... 8 >
Update: 15. Jul. 2019 um 23:35

Version 2.17.90b - Updated "utils.nut" include; changed Picker option - if it's player entity, now will display pitch angle.

Update: 28. Jun. 2019 um 7:37

Version 2.17.89b - Changed "utilities.nut" include - renamed to "utils.nut" for convenience, added GetPlayer() func to find a player by character (added enums in consttable as well).

Update: 24. Jun. 2019 um 2:04

Version 2.17.88b - Added Teleport Menu (rm_tp) to teleport survivor by character.

Update: 23. Jun. 2019 um 11:51

Version 2.17.87b+ - Updated "utilities.nut" include.

Update: 19. Jun. 2019 um 3:08

Version 2.17.87b - Fixed sound at using of Picker option (sound playback was incorrect sometimes).

Update: 17. Jun. 2019 um 6:00

Version 2.17.86b+ - Changed toggle sound of Stop NPC and Director OFF option; updated "utilities.nut" include; changed "lib.nut"; changed (again!) Wireframe option from 3 to 2 toggles for convenience.

Update: 3. Jun. 2019 um 18:27

Version 2.17.85b+ - Changed GetDistance() and GetSpeed() function default params; changed TeleportEntity() func.

Update: 17. Mai 2019 um 1:07

Version 2.17.84b+ - Replaced option "Remove" to "Reset" in Fun Menu (read the description of such options for more info); changed AuuReset() func.

Update: 17. Mai 2019 um 0:38

?

Update: 16. Mai 2019 um 23:01

?