Source Filmmaker

Source Filmmaker

Hyrule Warriors: Zelda
Viser 1–10 av 10 bidrag
Oppdatering: 19. aug. 2017 @ 10.40

-Further improved eye setup
-Eyelid texture cleanup

Oppdatering: 14. juli 2017 @ 1.35

-Replaced hair and loincloth rebuilds with the original meshes from the game
-Modified hair bones to accomodate the new mesh
-Loincloth is now only controlled by a single jigglebone and a parent to manipulate
-Rerigged dress to work with a new bone layout that is much less complex
-There is only one model now, the jigglebones on the dress can be disabled with the dress bodygroup
-Increased size of tassets and improved rigging, aligned their bone rolls
-Adjusted size of lipstick to better match her original appearance
-Cleaned up hair and face textures

The old versions are available at the top of the submission page if you need them for your scene.

Oppdatering: 5. juli 2017 @ 1.59

-Added Skyward Sword costume
-Eyes will no longer disappear when viewed from extreme side angles
-Eyelids now adjust dynamically with the view target as well as with the flexes
-TF2 Scale no longer requires the modified eyeball VMT files
-Alternate armor materials are now the default skin, original armor materials are now skin 2
-Fixed smoothing issue around the lips and cheeks

Oppdatering: 15. jan. 2017 @ 22.44

-Removed prp_hair_root bone

Oppdatering: 13. jan. 2017 @ 3.26

-Updated default armor materials
-Fixed orientation of various jigglebones
-Adjusted eye AO to fix overshadowing when eyes are opened wide

Oppdatering: 25. sep. 2016 @ 17.17

-Added proper AO map to eyes and improved eyeball materials
-Added a lightwarp to the skin and hair to improve light wrapping
-Added SquintLower and SquintUpper eyelid flexes
-NoseWidth is now a stereo flex (seperate left and right sliders)
-Added corrector shapes for MouthPucker
-Minor flex cleanup
-Widened the lipstick so her lips don't appear so pursed

Oppdatering: 19. mai 2016 @ 17.16

-Updated armor lightwarp

Oppdatering: 19. apr. 2016 @ 3.17

-Updated armor materials
-Fixed pixelated specularity on tongue

Oppdatering: 13. mars 2016 @ 15.20

2016 UPDATE:

-Models have been rescaled to match typical SFM scales
-Restored proper bone rolls from original skeleton
-Added hlp_hip as the pelvis helper
-Dress can now be toggled off as a bodygroup
-Fixed lipstick discoloration on lower mipmaps on Blue Maiden skin
-Fixed neck discoloration on Hilda skin
-Cleaned normal map on Light Bow

Oppdatering: 7. sep. 2015 @ 1.59

Initial upload.