Space Engineers

Space Engineers

Solar Max Power
Näytetään 1–10 / 11
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Päivitys: 17.11.2017 klo 15.58

No longer needs a timer block.

Päivitys: 16.3.2017 klo 17.57

Fix breakage due to center of mass switching from Vector3D to Vector3I in "stable." Thanks, Keen!

Päivitys: 4.2.2017 klo 20.27

Fix any/all usage of deprecated & obsolete API as of 01.172.

Päivitys: 19.8.2016 klo 18.59

Fixed for IMyBlockGroup changes.

Päivitys: 21.5.2016 klo 11.41

Scripts have had the ability to directly read max power from solar panels for a month now, apparently. Use that instead of parsing detail info.

Päivitys: 16.5.2016 klo 18.30

Extract values for the theoretical maximum power of solar panels and move them to the top.

If you're using modded solar panels, you should edit these (since there's no longer a way for scripts to determine them automatically). They are:

  • SOLAR_PANEL_MAX_POWER_LARGE -- Max power for large grid solar panels in megawatts
  • SOLAR_PANEL_MAX_POWER_SMALL -- Max power for small grid solar panels in megawatts

Päivitys: 15.4.2016 klo 21.39

Back from the dead!

I don't use this script anymore since I don't really like rotors, but here it is again using the same DetailedInfo hack that my other solar alignment script uses.

Päivitys: 11.7.2015 klo 8.47

Removes the variance constant -- this is now computed as a fraction of the defined maximum power of all functioning solar panels, e.g. 30 kW for small panels, 120 kW for large.

Adds a failsafe -- if max power is 0 or almost 0, will avoid holding still and continue rotating the rotor.

Päivitys: 30.6.2015 klo 13.58

Basically a rewrite from scratch.

No longer stores max power values in permanent storage, leading to much cleaner code.

Primary development of this script mainly happens on my Drone Controller script: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=469296077

I'll continue to update this version whenever I can. :P

Päivitys: 25.6.2015 klo 18.31

Major code cleanup.