Insurgency

Insurgency

Chateau_Redux
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更新于:2016 年 3 月 4 日 下午 10:56

~Changelist~

-In depth optimization with func_areaportals.
-A few visual detailing changes.
-Edited the navmesh more.
-Fixed a placement error in the 3D skybox.

更新于:2016 年 3 月 2 日 下午 3:51

~Redux Update~

-Created a bunker (will be INS spawn in revamped PVP version).
-Redetailed entire interior to reflect the 'high-end' nature of the estate.
-Redesigned the entire outside structure of the house.
-Redesigned the entire Chateau's grounds and outbuildings.
-Added New Forest / Road area for Security Spawn.
-Redesigned the basement.
-Added Functional Shooting range in basement.
-Created new dock area!
-Added new tunnels to dock/basement.
-Redesigned the natural boundry of the map.
-Optimized the navmesh.
-Made Radio Room a bigger, seperate building, with three levels.
-Relocated the Hunt Caches.
-Added a fourth cache.

更新于:2015 年 10 月 9 日 下午 1:38

*Hotfix*
- Pakrat-ed custom content (Forgot last time)

更新于:2015 年 10 月 8 日 下午 11:37

~Story Update 2~

-Added 2nd voiceover for 'Urban Storm'.
-Arc's Suggested Bugfixes.
-Redesigned side room.
-Removed Toggle light on ground floor.
-Removed one gas canister that was out of the way.
-Cubemap work.
-Optimization and Shit.

更新于:2015 年 9 月 4 日 上午 12:14

~Story Update~

-New Voice-Over to fit into the 'Urban Storm' Campaign.
-Added a 3D Skybox.
-Fixed Cache bug, there is now truely random cache placement.
-Removed a song from the .bsp.
-Took out prayer room (Had no use)
-Small Fixes and Optimizations.

更新于:2015 年 8 月 11 日 下午 7:47

*HotFix*
- Fixed a small script error.
- Fixed some out-of-place brushes.
- Cubemap work.
- Some Optimizations!

更新于:2015 年 8 月 11 日 下午 6:48

- Complete Lighting Overhaul (Makes NVG more useful)
- Another Optimization Pass.
- Minor Detailing.
- Fixed a few bugs.
- Texture Fixes/ Replacements.
- Script Error Fix.
- Bonus Fixes with help of D3L7A and Friends! :)

更新于:2015 年 4 月 7 日 上午 10:57

*Hotfix*
Fixed a script error.

更新于:2015 年 4 月 6 日 下午 9:53

*Quick Fix*
Reduced intensity of some indoor lights for NVG's.
Fixed some func_breakable_surf entities.
Pakrat'd namesh + custom sound into Co-op map.
Redesigned stairs so the bots can use them more effectively.
Added bot navigation for back deck stairs and garage ladder.
Enhanced Garage upper room.
A Few Optimizations and Minor Fixes.

更新于:2015 年 4 月 1 日 下午 5:58