Cities: Skylines

Cities: Skylines

Bordered Skylines (Fixed for Mass Transit!)
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更新:2017年6月4日 @ 13時17分

Now compatible with Mass Transit!

更新:2016年12月9日 @ 15時51分

Shaders are now stored inside a Unity AssetBundle. They're loaded into memory once upon load, and then used for further instantiation from there. Materials were previously instantiated from a string stored in memory.

更新:2016年11月30日 @ 10時26分

Temporarily removes mod functionality until a fix can be discovered and applied. Due to under-the-hood changes to the Unity engine, this may or may not be possible. Stay tuned.

更新:2015年4月6日 @ 17時11分

Removed some left-over out-of-date GUI info

更新:2015年4月6日 @ 16時59分

(1) Issues when loading savegames when already inside the gaming environment have been fully ironed out. (2) Further clarity of on-screen help text.

更新:2015年4月5日 @ 20時23分

Now performs as intended after loading other save files from within an already active game session.

更新:2015年4月5日 @ 20時05分

Didn't want to leave low-end users in the dust on this new, awesome edge mode. Thus, there's now a '++' mode tweaked for optimal viewing at lower resolutions and/or without Dynamic Resolution!

更新:2015年4月5日 @ 19時23分

Loving the 'Sobelcities:Overdrive.' Renamed it to '++' for simplicity and am highlighting it due to its ability to achieve the exaggerated-edges effect as strongly as it does AND as cleanly as it does. Zoomed out edges have always been an eye-sore, and today, much less so. Work on distance edge quality doesn't end here - there will be further tweaks which I hope will render this current 'best' preset as looking terrible (in comparison). I'm not going to be satisfied until the edge detection looks as it ought to at max-distance zoom.

更新:2015年4月5日 @ 19時00分

More concise, less white space, similar presets put into horizontalgroups. The goal was to ensure that no matter how much information isin the panel at one time, that it'll not exceed the boundaries of a 720puser's monitor.As well, 'Save' buttons have been made green & bold. A big 'BE SURE TOSAVE' reminder in green has been added.

更新:2015年4月5日 @ 18時28分

NEW PRESET: Sobelcities-Overdrive. A stronger 'Sobelcities' effect at the cost of side-faces of buildings being improperly detected as an edge. This preset compensates for this ugliness by tinting the edges to be gray, so in that the inappropriate edges will simply subconsciously be registered as shadows, rather than glitches on account of an 'overdriven' effect, hence the name of this new preset. --- This preset introduces, by FAR, the strongest while acceptably clean effect when fully zoomed out. Coming soon: Improvements to the 'Sobel Skylines' 'auto-zoom-compensation' to get the best of both worlds: 100% clean ala 'Sobelcities', 100% effect ala 'Sobelcities:Overdrive.'