Cities: Skylines

Cities: Skylines

Bordered Skylines (Fixed for Mass Transit!)
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更新:2015年4月5日 @ 2時11分

- Rewrote a lot of onscreen help info- Added new "eye-friendlier" version of 'Bordercities' preset- Updated old onscreen help info from when Bordered Skylines wasBordercities- Made the 'Did you know etc hotkey' (unbound effect toggle key) text aheader

更新:2015年4月5日 @ 1時07分

'Sobelcities' and 'Auto-SobelSkies' P&P presets now look cleaner when fully zoomed out.

更新:2015年4月3日 @ 22時58分

'Info Mode specific presets' once again works as intended, mode no longer disables itself, two-word info mode titles once again are previewable from the 'Activate' button (now called 'Load' for cleaner GUI)

更新:2015年4月1日 @ 21時37分

Fixed absurdly bright settings in Auto-Sobel, left-over from when brightness was compensated for due to the shortcomings of the 'edge exponent' value

更新:2015年4月1日 @ 21時29分

Fixed 'Reset Brightness' button so that it works regardless of whether 'Use brightness settings' is enabled.

更新:2015年4月1日 @ 20時29分

Another round of GUI renovation!

更新:2015年4月1日 @ 16時07分

Left in my under construction GUI code. Removed until its ready.

更新:2015年4月1日 @ 16時01分

Cut the amount of 'Horizontal Offset' by half for the Sobelcitiespreset. The sacrifice of line quality is barely noticeable compared tothe massive visual noise it has cancelled out.

更新:2015年4月1日 @ 15時12分

The previous update's (2) is implemented in this quick hotfix.

更新:2015年4月1日 @ 15時06分

Focused on Info Modes for the moment as part of the GUI overhaul --(1) 'Info Mode Specific': Crime, noise pollution, and fire safety are functional again.(2) 'Info Mode Specific': Mod now defaults to main config preset in the absence of a preset for a given info mode.(3) 'Info Mode Specific': Quickly access color settings right from the 'Info Modes' page, making it easy to give each 'Info Mode' custom colors.(4) 'Info Mode Specific': GUI is much more user-intuitive now. Buttons are labelled more simply & accurately at the same time, list is broken into two columns, window size is smaller.