Left 4 Dead 2
Legacy Particles Support ( muzzle effects )
กำลังแสดง 1-10 จาก 13 รายการ
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อัปเดต: 17 ก.ย. 2019 @ 7: 31am

- applied a rotation lock to all effects to fix an issue reported by Raizen
- minor tweaks

อัปเดต: 9 ต.ค. 2018 @ 1: 45pm

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อัปเดต: 9 ต.ค. 2018 @ 1: 38pm

-

อัปเดต: 9 ต.ค. 2018 @ 1: 33pm

-trying to fix the bugged workshop

อัปเดต: 9 ต.ค. 2018 @ 1: 20pm

- tweaked the barrel effect on rifle

อัปเดต: 9 ต.ค. 2018 @ 12: 48pm

- fixed/reenabled central muzzleflash for muzzle_lee_rifle

อัปเดต: 9 ต.ค. 2018 @ 10: 18am

- an update. hopefully I'll write a real changelog later

อัปเดต: 29 มี.ค. 2018 @ 6: 11am

- rolled back to v1.4

อัปเดต: 29 มี.ค. 2018 @ 2: 51am

- changed all muzzle effects to use viewmodel_effect 1
- 3rd person misposition bug is going to stay, because that's how guns are compiled ( avoiding the bug requires not using the fx in .qc )
- modified some materials paths
- cut all Gunkanjima ( spell correct? ) / Jimonions map effects ( too much clutter , and maps should use their own manifest )
- the main reason for update is to test something

อัปเดต: 19 ส.ค. 2016 @ 4: 31am

- a quickfix attempt to address some errors and stability issues