Company of Heroes 2

Company of Heroes 2

(6 - 8) Red Ball Express
Hiển thị 1-10 trong 12 mục
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Cập nhật: 29 Thg09, 2015 @ 2:48pm

- Replaced the mansion next to the southern VP with a different building. In combination with other small changes
to the area the building should now be easier to attack and thus be a weaker position overall.

Changes to make several areas less cluttered:

- Replaced multiple indestructable movement blockers with destructable variants

- Removed multiple sight and shotblocking objects

Many thanks to Capiqua from CoH2.org for giving us feedback on how to improve the map

Cập nhật: 22 Thg09, 2015 @ 12:57pm

-Increased map size behind the mansion at the southern VP to prevent units from getting stuck there

Cập nhật: 18 Thg09, 2015 @ 11:44am

- Replaced the two warehouses in the middle area with large logstacks

- Changed starting position base rotation

- Improved pathfinding in the middle area

Cập nhật: 8 Thg09, 2015 @ 9:03am

-Hotfixed an object that was not supposed to be there near the southern munitions point

Cập nhật: 7 Thg09, 2015 @ 11:12am

-Implemented various fixes and improvements thanks to Capiqua from CoH2.org

-Made maneuvering in the forest area easier

-Improved gameplay around the southern victory point.

- various visual improvements

-rearranged some ressource sectors/points

Cập nhật: 3 Thg09, 2015 @ 2:19pm

- Huge visual overhaul

Cập nhật: 11 Thg01, 2015 @ 8:23am

-Minor visual improvements

-Replaced every old large Haystack object with the new haystack object introduced with The Western Front Armies, as the old haystack object is bugged.

- Added hedges around the statue near the mansion in the south to improve visual feedback for players: The area around the statue is supposed to block sight to decrease the importance of the mansion. That was not evident for players in the previous version.

-Tweaked various locations to ensure proper pathing

Special thanks to Team RNG for providing feedback
and special thanks to the Southern Boys for playtesting and being amazing in general.

Cập nhật: 4 Thg01, 2015 @ 3:09pm

-Added some details

Cập nhật: 4 Thg01, 2015 @ 2:16pm

-Fixed some shot- and viewblocking issues

Cập nhật: 4 Thg01, 2015 @ 11:28am

-Changed some of the walls near the mansion, to prevent shotblocking problems
-Improved pathing in various areas