RimWorld

RimWorld

Too Many Mods - Modpack Patches
Showing 11-20 of 40 entries
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Update: Nov 27 @ 9:26am

- (minor) Removes 2 tips related to things in cherry picker from Haut’s Added Traits

Update: Nov 26 @ 6:51pm

- (cherry picker) Neolithic packed dirt floors (Alpha Memes) (identical dirt floors that can be constructed from stone tiles in Neolithic style)

Update: Nov 25 @ 3:24am

- Updated Better Architect Menu patches for new Meditation category

Update: Nov 24 @ 10:49am

- Separated Fermentation category from Kitchen category
- Further fixed several wrong categories
- Patched things in non-modpack mods for new categories so that this mod will be less specific

Update: Nov 24 @ 7:45am

- Updated patches for Progression: Agriculture un-removing Tree sowing / Cocoa research

Update: Nov 24 @ 7:26am

(see above)

Update: Nov 23 @ 4:44am

- Renames Industrial astrofuel generator to Advanced astrofuel generator (other industrial variant of already-industrial power generators are cherry-pickered in the pack)

Update: Nov 22 @ 11:22am

- (patch update) Several further adjustments for Better Architect Menu

Update: Nov 22 @ 10:10am

- (cherry picker) If Vanilla Gravship Expanded is loaded, Twin thruster and High gravtech (Complementary Odyssey) (maybe the author will make them compatible, but I’d still prefer to keep them removed with VGrE.)

Update: Nov 22 @ 7:22am

[Better Architect Menu patches]
- Reallocate buildings and categories to minimize +1 click requirements
- Rename and merge categories in alignment with vanilla to reduce learning cost

- (patch change) Removed hidden pipes from auto cherry picker (No longer need to be removed with Better Architect Menu, but you might want to manually revive them if you'll build them.) (Pack's config is updated accordingly.)

(The pack has switched from Tab-Sorting to this mod.)
(I plan to patch in-category orders like I've been doing with Tab-Sorting, but I'll prioritize other patches for now.)