Horizon's Gate

Horizon's Gate

True Beastmaster (TamerPlus)
目前顯示第 31-40 項,共 45 項
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更新:10 月 24 日 @ 上午 1:34
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- Greatly reduced occurrences of lag when ending turn with Beastmaster (again)
- Greatly reduced lag when using abilities with Beastmaster bonuses, or that are enabled by having a Beastmaster ally
- Fixed ally death/MP zero on load bug
- Fixed combat teams not being reset properly for recruited creatures

更新:10 月 23 日 @ 上午 3:26
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Worms' Regeneration attack Beastmaster bonus now correctly applies regeneration.

更新:10 月 23 日 @ 上午 12:04
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Second modded creature pack, plus some other changes.

- Fixed Burrow being able to be used on non-earth tiles.
- Groach's Consume Ore no longer decimates the economy and now needs to consume way more Iron to make Corpryst. Also duct taped a bug with the script that adds Corpryst to its inventory after using the ability.
- Added Beastmaster bonus effect "Burrow Burial" to Groach's Burrow
- Increased Burrow Burial immob duration
- Increased Sticky Bite immob duration
- Added Poison effect to Swarmado

Added support for more creatures:
- Rat
- Reverzibel
- Varmint
- Ire Candle
- Chimera
- Bombat
- Lullafly
- Storm Watcher

Many mods are now supported, including Outsider, Bloodstone, Delirium, Kestrel, Gossamer, and Forgotten, and probably a few others.

更新:10 月 21 日 @ 上午 1:23
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Tweaked Holy Enchant to be better-implemented; should not affect gameplay at all

更新:10 月 21 日 @ 上午 12:52
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The antiUndead effect bonus on the Snaevar and Anzibel's basic attack has been altered. Now it works more like an enchantment.

更新:10 月 19 日 @ 下午 10:47
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Now supports Heartwood and Burrower Beach.
Some of the stronger recruited creature types have had their Max HP reduced.
Added more icons and descriptions.
Greatly reduced lag when ending the turn of a unit with the Beastmaster passive ability.

更新:10 月 17 日 @ 下午 10:00
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Nerfed Gangle's Drain. No longer gives MP. The Gangle's limited MP pool is supposed to limit using it excessively at first.

更新:10 月 13 日 @ 下午 2:04
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Added handling for Snaevar and Splitworms to split into their "wild" versions, so their corpses won't infinitely multiply and clog up the battlefield.

更新:10 月 11 日 @ 下午 3:45
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Added a hidden AV to all monsters with a recruitable version. So it's possible to tell whether a monster can be recruited by checking for that AV (wTamer_canBeTamed)

更新:10 月 6 日 @ 下午 4:51
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more loose Loper update stuff