Teardown
GAIA 22 Revolver
5件中 1-5 を表示
更新:10月19日 @ 8時12分
更新者:Novena

fix

更新:10月19日 @ 8時07分
更新者:Novena

- Holding shift while in tinker now inverts the cylinder rotation direction
- Added keybinds to options
- Spent casings now have a unique model, it has darker bottoms compared to an unspent one which makes it easier to identify spent casings in the cylinder.
- Spent casings now have impact sounds just like the shotgun, plus some smoke effects.
- Revolver now gets automatically uncocked when trying to open the cylinder, this means you can now toggle tinker even with hammer primed.
- Controls Tooltip now shows physical keys instead of logical input names.

- Other minor improvements.
Thank you Levroxxie for great suggestions!

更新:10月5日 @ 1時23分
更新者:Novena

Fixed the wheel ammo selector mislabeling currently selected ammo types when scrolling counter clockwise.

更新:10月4日 @ 10時29分
更新者:Novena

Good morning or Good night! Here's everything new in this update.

Added 4 new ammo types:
- Blank: Same as default except it fires no projectile
- Wadcutter: The projectile instantly gets removed after impact, this one is meant for target practice only and is least lethal.
- Hollow Point: After impact it shatters into 8 small projectiles each with low penetration and medium ricochet.
- Micro explosives: Releases a small explosive projectiles in a wide cone exactly 0.08s after first impact. Meant for clearing out rooms or just causing general mayhem.

Projectiles now interact with water, this can be toggled in the options.
Added a Bullet hole size scale option which changes the size of bullet holes.

Added compatibility option with TABS. To enable it go to OPTIONS > GAMEPLAY > then toggle USE TABS. this will make it so the revolver loads ammo from TABS and fires TABS projectiles instead of the normal ones.

Any lag is due to TABS, and not my fault. Just a quirk of TABS itself.

Thats all! If you encounter any issues please let me know!

更新:9月29日 @ 11時36分
更新者:Novena

What a happy day! Release day!