Hearts of Iron IV

Hearts of Iron IV

OWB: Navy Rework
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更新于:10 月 25 日 上午 6:35
作者:FoxySkies

Changes,

-Updated to OWB Update

更新于:10 月 18 日 下午 2:49
作者:FoxySkies

Changes,

-Rebalanced ALL materials to be cheaper
-Rebalanced ALL Hulls to be cheaper
-Rebalanced ALL modules to be cheaper

更新于:10 月 17 日 下午 2:36
作者:FoxySkies

Changes,

-Overrode OWB Unit files again, their files were breaking Names for some reason

更新于:10 月 15 日 上午 7:49
作者:FoxySkies

Fixes,

-Fixed a broken dependency for Submarine Mine Layer technology

更新于:10 月 11 日 下午 3:18
作者:FoxySkies

Fixes,

-Fixed traits and ideas

更新于:10 月 11 日 上午 6:45
作者:FoxySkies

Navy Update Desc Proto

Changes,

-Added ability to import, export, and save Ship Designs

Fixes,

-Fixed various balancing issues
-Fixed Carriers having not historically accurate Class designations
-Fixed various bugs

更新于:9 月 29 日 下午 8:44
作者:FoxySkies

Changes,

-Changed up stats for the Pre-War Companies
-Added Localization for the ERX Patches

Fixes,

-Final Localization Fix

更新于:9 月 29 日 下午 6:26
作者:FoxySkies

Changes,

-Added Resource Costs to ALL modules
-Went through and rebalanced missile technologies to be a little more powerful
-Buffed Mine Modules and Mine Sweeper Module
-Rebalanced Debuffs
-Rebalanced Ammunition

Fixes,

-Fixed Localization Errors

更新于:9 月 28 日 下午 5:20
作者:FoxySkies

Changes,

-Added Nuclear Attack Submarine Tech
-Added Enclave Dreadnought Tech
-Added Enclave Pre-War Ships unlock
-Added code for the ERX Patch
-Added and retooled Localization
-Rebalanced Company Traits

Fixes,

-Fixed Tech Tree missing two techs
-Fixed Localization having spelling and grammar errors

Note: Pushed back Module and Stat Rebalancing for Ships and Ship Modules until I can get all the Compats up and running.

更新于:9 月 27 日 下午 9:38
作者:FoxySkies

Changes,

-Added Enclave Naval tech to Hidden Technologies tab for the ERX patch, it cannot be scavenged or researched without ERX on
-Retooled rewards for Navy Events
-Retooled various pieces of GFX
-Retooled Script Enymns to ensure bonuses apply via traits
-Adjusted research times
-Adjusted module stats
-Made preparations to add more resource requirements to various modules that are non-weapons based to test balancing
-Adjusted stats for Ammunition
-Made Electronics more expensive

Fixes,

-Fixed Navy events firing more than once
-Fixed various pieces of Localization and spelling errors
-Fixed up various pieces of bugged code