Team Fortress 2

Team Fortress 2

CTF_2FART [BETA]
正在显示第 1 - 8 项,共 8 项条目
更新于:9 月 30 日 上午 12:38

-Added some candles [Using huntsman or fortified compound lets you light them when you get close to the candles.]
-Added more props around the main area.
-Fixed some clip issues.

更新于:9 月 27 日 上午 11:12

-Added a small health and ammo pack over the pit under the bridge.
-Added some signs in the Dustbowl underworld.
-Changed the sewer textures.
-Changed the cameras on blu to have a blue glow.
-Fixed missing clips on stairs leading to intel.
-Fixed players not screaming when falling down the pit in the Dustbowl underworld.

更新于:9 月 26 日 下午 6:50

-Added a underwater pit under the bridge. Swimming down far will kill you.
-Adding some cubemaps to underworld
-Fixed Merasmus falling in the water
-Fixed Mersamus rarely not spawning back after you find him
-Fixed Engineer bots getting confused and wanting to sniff the spawn room walls

更新于:9 月 25 日 下午 11:52

Starting now each update will add one 2fort cow around the map

-Updated some lighting issues
-Added a bunch of non-explosive pumpkins around
-Added a sleeping Demoman in the closed off room next to the oneway doors in each base
-Added a few scattered props in the backrooms underworld
-Added a ghost in the Dustbowl underworld as well as ghost particles
-Fixed visible nodraw in the underworld
-Fixed an issue where sometimes the oneway door didnt feel like opening


-Made the mouse who lives in red base have a harder time leaving its home...

更新于:9 月 24 日 上午 10:46

-fixed an issue where bots would still be stuck behind the 1way doors

更新于:9 月 23 日 下午 5:38

-oneway doors support both teams now
-fixed spawning two merasmus instead of one
-fixed visible nodraw

更新于:9 月 23 日 下午 3:51

-Underworld now damages you
-"improved" the nav mesh.

Please note: Currently bots don't work in the underworld causing them to run into walls till they die. Bots may get stuck in their own basement due to oneway door only being allowed for the other team.

更新于:9 月 23 日 上午 10:31