Crusader Kings III

Crusader Kings III

The Red Keep
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Update: Oct 3 @ 9:25am

-Tweaked Kingsguard Honor Modifiers
-Simplied Kingsguard Flavor events code using scripted effects
-Fixed Some errors from the Error Log

Update: Oct 2 @ 2:26pm

-80 New Kingsguard Flavor events depending on their traits.
-Kingsguard Honor Modifier
-10 Minor Flavor Events
-Royal Mint and Coinage options

Update: Sep 30 @ 3:51am

-Fixed the "Lost Child Event" spawning without the Dwarf trait.

Update: Sep 29 @ 7:13am

-New Decision and event chain; "The Stench of King's Landing."

Update: Sep 28 @ 5:08am

-Further Tweaked spacing of crime events.

Update: Sep 27 @ 5:11pm

-Further tweaks to decision to summon the City Watch commander.

Update: Sep 27 @ 3:50pm

-Reduced chance of City Watch becoming corrupt.

Update: Sep 27 @ 10:41am

-Added new experimental Goldcloack and Crime mechanics.
-Added several variants for the "Delays in the fire" event that triggers when producing wildfire.

Update: Sep 26 @ 2:19pm

-Added "The King's Secret" event chain to visiting KL in disguise.

Update: Sep 26 @ 11:23am

-Added "Lost in Flea Bottom" event when visiting KL in disguise.
-Added "The Day of the Stranger" event chain when visiting KL in disguise.
-Replaced starting event music cue.