RimWorld

RimWorld

Storage Balance Patches
Näytetään 11–20 / 23
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Päivitys: 17.9. klo 3.18
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1.2.2 - Add Warehouse Storage compatibility. If any other big storage mods are loaded (Reel's, Phaneron's, Neat, Adaptive Deep, Adaptive Simple) cardboard boxes and medicine racks are removed. Storage shelves have chunks/corpses disallowed.

Päivitys: 17.9. klo 0.37
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1.2.1 - Add Vanilla Expanded Framework compatibility, using HiddenDesignators to hide items in areas outside the architect menu. Other small tweaks. Fix small bugs with weapon racks.

Päivitys: 16.9. klo 15.29
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1.2.0 - Compatibility for [sbz] Neat Storage. Other small tweaks. Neat Storage meat hook takes priority over Reel's, and Reel's+VFE:Props weapon rack takes priority over Neat's, which takes priority over Primitive. This change overwrites Progression: Storage behavior.

Päivitys: 15.9. klo 23.40
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1.1.4 - Add compatibility for Medieval Overhaul and some more Progression: Storage combinations. Begin support for Neat Storage.

Päivitys: 15.9. klo 20.03
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1.1.3 - Folder structure rework, separating research from other changes.

Päivitys: 15.9. klo 14.19
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1.1.2 - Many small balance changes and bugfixes. Shelves have been moved back to their vanilla medieval technology, and stack sizes everywhere else has been tweaked down to match. Description/readme has the new guidelines used for these balance changes.

Päivitys: 14.9. klo 12.29
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1.1.1 - Fixed major bugs related to Better Architect Menu dependency.

Päivitys: 14.9. klo 9.44
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1.1.0 - Major update. Added 'Phaneron's Basic Storage' support. No longer restores 'Adaptive Primitive Storage' buildings, instead added support for 'Restore Content - Progression: Storage'. Many small balance changes.

Päivitys: 13.9. klo 20.57
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1.0.4 - Late game general storage buildings nerf

Päivitys: 13.9. klo 2.57
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1.0.3 - Change versioning schema, make research project removal more intelligent