Unturned
Limestone
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更新于:10 月 24 日 下午 5:12
作者:clue

v1.1.3.0

• Fixed floating hunting stand nearby Rusty Nail

• Updated Wilson School scaffholding

• Added more hunting stands around starter area

• Added more metal ore nodes around cliffs

• Added more police clothing variations

更新于:10 月 23 日 上午 11:59
作者:clue

v1.1.2.3

• Fixed various floating objects

• Fixed terrain clips

• Fixed Kill volume cliping out south map border

• Reworked Backwoods diner backroom

• Removed Mining charges from starter areas

• Added out of bounds Kill volumes around train tunnel Bunker

• Added special military cases around locked areas

更新于:10 月 21 日 下午 11:48
作者:clue

v1.1.2.2

• Fixed various floating objects

• Fixed terrain clips

• Added more Brown Mushrooms around map

更新于:10 月 17 日 下午 10:13
作者:clue

v1.1.2.1

• Fixed MG Nest

• Fixed various floating objects

• Fixed North-West Firewatch placement, it was unable to build inside it

• Updated North-East unnamed campground

• Deleted Skybox trees nearby map borded [Thanks to M39!]

更新于:10 月 17 日 上午 6:53
作者:clue

v1.1.2.0

Performance Improvements
Most of the time spent on this patch went into optimising our assets in order to make the map run better. We have retouched over 150 objects in order to reduce the amount of materials and take full advantage of batching feature. Please let us know if you have noticed improvements, the FPS numbes should be higher in the city and all around the map


• Normalised health of zombies, crawlers don't have buffed HP, sprinters don't have reduced HP

• Rebalanced most of tactical and barrel attachments

• Added new color variations of certain items and guns

• Added new MG nest on school rooftop

• Increased the respawn time of zombies

• Improved certain ragdolls to be less obstructive

• Reduced secondary explosion radius on charges from 20 to 11 metres

• Incread amount of rope required in crafting recipes

• Adjusted few of the spawn tables

• Reduced spawn chance of extended mags inside of guns

更新于:10 月 10 日 上午 12:54
作者:clue

v1.1.1.3

• Added few new shirt and pants items

• Added Planter Bucket

• Added Stack Of Leather

• Fixed Syringe Box floating when placed

• Reduced the cost of Armor Upgrade kit by 1 Leather

• Removed scrapping recipes from leather, pouches and armor plates

• Renamed Heavy Leather to Leather

• Renamed Large Gas Can to Industrial Gas Can, made it slightly more common in regular locations, and made it a lot more common in deadzone areas, also adjusted its model color

更新于:10 月 8 日 下午 9:55
作者:clue

v1.1.1.2

• Hopefully fixed structure collider issues when raiding with charges

• Adjusted explosive radius of charges, they now have bigger radius with a lower damage amount in addition to their main focused damage

• Adjusted repair costs of all guns, they now don't require any tools to be fixed, low tier guns require 3 Metal, most guns require 3 Gun Parts and certain high tier guns require a Stack of Gun Parts

• Removed Welding Torch from repair recipes of certain melee weapons

• Reduced bullet drop on Echo, Echo SD and Nightcrawler

• Fixed various floating objects

• Fixed Widowmaker magazine disappear after reload if it was empty

更新于:10 月 7 日 上午 1:47
作者:clue

v1.1.1.1

• Fixed Metal Crate dupe [Thanks to Beelzebub!]

更新于:10 月 6 日 下午 8:49
作者:clue

v1.1.1.0

• Fixed various floating objects

• Fixed Widowmaker missing audios

• Fixed Warden AA not working in multiplayer

• Add emergency Lever to exit Mansion basement

更新于:10 月 5 日 下午 10:01
作者:clue

v1.1.0.9

• Fixed Cargo Pouch dupe [Thanks to rick!]

• Fixed big gates dupe with stacks of metal [Thanks to Neonik!]

• Fixed various issues with salvaging items with incorrect results [Thanks to Bubbliz!]

• Fixed various objects duplications on level

• Fixed regular Police zombies HP