Escape Simulator

Escape Simulator

Green Ribbons | Expanded Machinations
Visar 21–30 av 77 poster
< 1  2  3  4  5 ... 8 >
Uppdatering: 14 sep @ 22:03

- Removed old mantle clock render logic so it would not disappear during multiplayer sessions

Uppdatering: 14 sep @ 21:23

- Updated to latest version of GG3L's Rotate 2.0 script
- Reverted back mantle clock to normal behavior (functioning clock hands) for both single & multiplayer

Uppdatering: 14 sep @ 19:42

- Realigned some structural elements (floating point drift)

Uppdatering: 14 sep @ 19:37

- Added separate script for multiplayer Mantle Clock to fix sounds not working

Uppdatering: 14 sep @ 19:21

- Fixed sounds for clock hand interaction

Uppdatering: 14 sep @ 19:12

- Added a separate multiplayer clone of the Mantle Clock which does not use the rotation script, and should (ideally) not desync in multiplayer. Clock hands do not keep time on the multiplayer clone
- Cleaned up the Shapes Book, but still unsure of a fix for reported bug where pages no longer turn

Uppdatering: 13 sep @ 21:10

- Fixed Workshops tags

Uppdatering: 13 sep @ 21:09

- Smoothed out traversal on stairs. However still need to try and reduce hiccups due to current render logic

Uppdatering: 12 sep @ 19:23

Revert to previous, broken fix

Uppdatering: 12 sep @ 19:16

- Improved fix for magnet hot spots rendering. Hot spots should no longer show through the Secret Eye Glass