Escape Simulator

Escape Simulator

Green Ribbons | Expanded Machinations
Viser 11–20 av 77 bidrag
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Oppdatering: 21. sep. @ 20.38

- Revamped tealight candle logic so they can no longer accidentally despawn in co-op sessions while solving the thermometer puzzle

Oppdatering: 21. sep. @ 19.11

- Added option to Reset All Players to Troubleshooting menu on phone
- Made gramaphone crank send lock inputs whether being rotated forwards or backwards

Oppdatering: 20. sep. @ 17.43

- Modified temporary fix for magnet puzzle overlay. Components now have lower transparency offset values than the Invisible Ink puzzle, so the overlay should no longer show through the Secret Eye Glass
- Modified clock puzzle clue on back of entry letter
- Modified transparency offset values of display case glass and tram glass

Oppdatering: 20. sep. @ 10.35

- Implemented temporary fix for target overlays on magnet puzzle not showing with monocle in multiplayer sessions

Oppdatering: 20. sep. @ 9.05

- Parented Token 3 to Token Rig empty
- Raised cocoa tray to stop it from clipping through concrete coffee table

Oppdatering: 18. sep. @ 11.19

- Removed visibility activator logic for pickables in bedroom and downstairs side table drawer to fix infinite trash can glitch for these props

Oppdatering: 18. sep. @ 9.42

- Reuploading previous updates with current game version

Oppdatering: 18. sep. @ 8.45

Accidentally uploaded last 2 updates while using closed beta

Oppdatering: 17. sep. @ 22.40

- Repositioned Mechanical Box on book shelf

Oppdatering: 17. sep. @ 22.30

- Tealight candles no longer stack to make lighting them easier
- AA Batteries now stack
- Fixed Deck 6 postcard in tram (misaligned elements)
- Realigned rotation of Mechanical Box spinning dials