Stellaris

Stellaris

[4.1] Decision Origins: Electric Boogaloo
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Opdatering: 3. nov. kl. 2:07

Opdatering: 1. nov. kl. 21:03

Opdatering: 26. okt. kl. 17:58

update v4p1u4
# New
Clone Army

# Changes
Added the new blockers that vanilla dded to Resource Consolidation to the origin.
Set Edict lockout to be half a year instead of a month.

Opdatering: 14. okt. kl. 4:50

# New
Starlit citadel

# Fixes
Fixed another Synthetic Fertility bug
Cleaned up code in the backend

Opdatering: 10. okt. kl. 4:35

Fixed a bug with synthetic fertility decision. If you have already started a run with it, please use the command below.

effect set_country_flag = synthetics_traditions_unlocked

Opdatering: 5. okt. kl. 4:45

Fixed issue with knight zone on game start

Opdatering: 3. okt. kl. 16:47

v4p1u2
# Changes
Made Knights Decision create a habitat like the vanilla origin.

Opdatering: 2. okt. kl. 18:43

Opdatering: 29. sep. kl. 1:22

Opdatering: 27. sep. kl. 22:29

v4p1u0

# New Styff
Added Riftworld
Added Synthetic Fertility

# Bugfix
Removed the ability to take some decision origins with the actual origin
Changed the Order's Hall zone icon to match the habitat version