Stellaris

Stellaris

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[4.1] Decision Origins: Electric Boogaloo
   
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9 月 3 日 下午 5:24
10 月 26 日 下午 5:58
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[4.1] Decision Origins: Electric Boogaloo

描述
Added ways to add the effects of certain origins as edicts
Inspired by (but not taking code from) the original decision origins by Destiny Phoenix

//FEATURES//
Read the edict tooltips for detailed information.
  • Life-seeded
  • Post Apocalyptic
  • Ocean Paradise
  • Overtuned
  • Subterranean
  • Resource Consolidation
  • Knights of the Toxic God
  • Galactic Doorstep
  • Mechanist
  • Prosperous Unification
  • Tree of Life
  • Syncretic Evolution
  • Shattered Ring
  • Remnants
  • Riftworld
  • Synthetic Fertility
  • Teachers of the Shroud (Shroudwalker Apprentice)
  • Starlit Citadel
  • Clone Army

//COMPATIBILITY//
I have attempted to only overwrite what is 100% necessary for these origins to work, a list is in the mod folder as overrides.txt
I did have to override the adopt tradition buff of the Synth and Psionic traditions, but I have not seen a mod which overwrites this (I use All Ascension Perks and Sartek's compatibility patches, nether of which overwrite them)
I used the same flags as the original Decision Origins, so any mod that had compatibility setup with those flags works fine.
Load before ACOT Knights

//BALANCE//
Not the most balanced since it gives you the ability to keep slapping more origin bonuses, but that's not my problem.

//WHAT ABOUT X ORIGIN?//
I pretty much made this mod specifically to get knights as any origin (since there is no maintained mod for 4.0). Any new origins will be added at my whim, and only those that require no important overrides.

No Mindwardens since they do galaxy generation alteration
No Evolutionary Predators as they have like 200+ overrides, im not kidding

//KNOWN BUGS//
The event from Galactic Doorstep that should spawn the hostile amoeba does not do so.
45 条留言
Typhez 10 月 30 日 下午 8:14 
any plans on eventually adding calamitous birth?
1y_the_first 10 月 29 日 上午 5:37 
Maybe (MD) instead of md though, but it doesn't matter too much
1y_the_first 10 月 29 日 上午 5:36 
Why do you have to overwrite species rights? Is it to make necro work via trait check instead of origin check? Instead of overwriting species rights can't you just copy-paste the purge with the only deference being it relies on trait instead of origin? Maybe add a MD at the end if it needs to have a different name to not overwrite the original? Also whilst progenitor hive might be hard to implement, for hives its amazing since only progenitor hive allows releasing districts as subjects, which you can't do if you don't have it, plus it has better spawning drones that additionally give menial drone output, also just sounds funny to pick wilderness + progenitor hive + tree of life, so once your done with the easier origins progenitor hive is def one of the top 3 to add
Xahkarias  [作者] 10 月 28 日 下午 11:41 
@1y_the_first: I looked at necrophage and its not as bad as i thought. However it does mean i have to overwrite species rights, which i dont like doing since a lot of big mods like to touch it. So I'll just put a low priority override, aka if someone else touches it then my necrophage decision breaks, but thats just the risk i have to take.

next up will be slingshot (very easy), dragons (easy)

thinking but dont expect an eta:
creed has special factions and would be a painful overwrite
1y_the_first 10 月 28 日 下午 3:10 
when you add dragon can you also add necro?
Xahkarias  [作者] 10 月 26 日 下午 6:50 
@Jack: I'll still be responding to comments and stuff, I'll just be working on some different stuff like fixing bugs for gigas.
Jack - Allkeyshop 10 月 26 日 下午 6:06 
Ah I didn't see your comment before i posted, thanks for the update and I hope you feel less pissed off/burnt out soon.
Jack - Allkeyshop 10 月 26 日 下午 6:04 
I too would appreciate here be dragons being added. Thank you for making this mod.
Xahkarias  [作者] 10 月 26 日 下午 6:03 
@cash
Medium to low difficulty i think, but im distracted / clone army pissed me off a bit so im avoiding working on this for 2-3 weeks.
Xahkarias  [作者] 10 月 26 日 下午 6:02 
update v4p1u4
# New
Clone Army

# Changes
Added the new blockers that vanilla dded to Resource Consolidation to the origin.
Set Edict lockout to be half a year instead of a month.