Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Обновление: 7 окт в 23:16
автор: Lamy619

- Release 1.2 Hotfix -
1. Fix dogs spawning outside speed cola room (i forgot this)

Обновление: 7 окт в 23:08
автор: Lamy619

- Release 1.1 Hot fix -
1. fixed the winters howl stopping zombies from attacking on high rounds.

Обновление: 6 окт в 19:17
автор: Lamy619

- Release 1.0 -

1. Added a Zombie Clean up script so hopefully when zombies get stuck randomly they will respawn.
2. Replaced a chain linked fence brush with a patch.

Обновление: 19 сен в 22:58
автор: Lamy619

- Beta 1.3.3 Hotfix -

1. Attempted to fix dog targeting for co-op
2. Only for zombies I widened some doorways to hopefully fix pile ups.

Обновление: 19 сен в 19:06
автор: Lamy619

- Beta 1.3.2 Hotfix -

1. Tightened the outside a bit more.
2. Fixed losing mustang & sally when going down with quick revive.
3. Bad hot fix but china lake and raygun can no longer miss on dog challenge cuz I cant figure out how to fix it yet and its annoying me so rather than someone failing it randomly and getting frustrated cuz they actual did the challenge so its better that you cant fail the challenge if you use it and I will fix it one day...

(I think I accidently fixed the raygun with this.)

Обновление: 16 сен в 13:02
автор: Lamy619

- Beta 1.3.1 hotifx -

1. Fixed the empty box weapon issue.

Обновление: 14 сен в 19:33
автор: Lamy619

- Beta 1.3 -

1. Reworked super sprinter spawning algorithm
2. Tried to fix the lag (REBUILT THE WHOLE MAP)
3. Tried to fix a zombie pile up in the power room when in the double tap room.
4. Moved the Mulekick and stamin-up easter egg
5. Nerfed the Angel of Death's range, it was larger than 2 rooms
6. Attempted to fix (again) the raygun and china lake not working with dog challenge
7. Fixed the rayguns global sounds and increased its personal volume
8. Tried to fix the flamethrowers global sounds (Doubt it worked)
9. Increased the end game music so actually work.
10. Tried to fix early fx limit reaching.
11. Replaced a barrier in the deadshot room with a traversal.

Обновление: 8 сен в 20:56
автор: Lamy619

- Beta 1.2 -

1. ADD Flamethrower and tried to fix Global Sounds
2. Tried to fix Raygun having global sounds
3. Tried to fix t4 raygun and china lake on dog challenges, china lake doesnt work sometimes and idk why yet but i made it more consistent.
4. block off outside stairs for visuals
5. Added other other language support
6. fixed no lighting in above jugg room barricade window
7. Verruckt Sprinters more frequent in later rounds
8. Swapped M60 and PPSH wallbuy
9. Lowered the end game music volume

Обновление: 6 сен в 18:38
автор: Lamy619

- Beta 1.1 -

1. Removed an annoying chair in the Speed Cola room.
2. Added more debris to make training harder on the outside back road to Pack-a-Punch
3. Removed the PTRS, SVT-Scoped, M72 Law and make the China Lake a wall buy.
4. Rebuilt lighting in high quality.

Обновление: 5 сен в 23:47
автор: Lamy619

- Beta 1.0 -

This is an open playtest to get feedback on the gameplay loop and weapons strength. I plan to slowly update and finish the map over the next few weeks.. or months, the map will remain opened to the public tho to release. Its in a stable spot right now and needs some fx and polishing. I'm debating expanding out to the village in the back if I get more motivation.