ARK: Survival Evolved

ARK: Survival Evolved

Alps+ (Only Post Aquatica)
正在显示第 1 - 10 项,共 17 项条目
< 1  2 >
更新于:10 月 29 日 上午 5:08
作者:JackToC

更新于:10 月 27 日 上午 1:51
作者:JackToC

Alps+ Update:

Added:
.New Volcanic Region at Sea and Underwater Lava Zone
.New respawn points: “Volcano (Medium)” and “Boiling Sea (Hard)”
.New airdrops in the volcanic area
.All Aquatica-exclusive explorer notes
.Wyvern spawns added in the new volcanic region
.Healing house added in the new volcanic region

Changed:
.Adjusted Reaper Queen spawn count calculation
.Tweaked aberration lighting and shadows
.Fixed player movement issues (getting stuck when surfacing/diving) in the new area
.Adjusted grid materials in the new region

更新于:10 月 10 日 上午 9:19
作者:JackToC

Update

.Temporarily disabled food stat penalty from water pressure damage
.Added sound and particle effect indicators when a major fissure spawns
.Made lake water clearer

更新于:10 月 9 日 上午 5:57
作者:JackToC

Alps+
Update

.Fixed rain sound occurring inside underwater bubble houses when it rains
.Fixed water ripple particles appearing when flying a modded griffin inside underwater bubble houses
.Adjusted the harvest amount of sea cucumbers and rice
.Added Aquatica-exclusive small fissure spawns
.Added Aquatica-exclusive cave loot chests

更新于:10 月 8 日 上午 8:58
作者:JackToC

更新于:10 月 7 日 上午 1:47
作者:JackToC

Adding a water pressure system

更新于:10 月 5 日 上午 8:00
作者:JackToC

Update:
Fixed the issue of excessive Abyss spawns and added support for all creature spawns on the AQ map.

更新于:10 月 5 日 上午 2:08
作者:JackToC

Update: Fixed the underwater biome enclosure, resolving the excessive spawning issue.

更新于:10 月 4 日 下午 12:59
作者:JackToC

更新于:10 月 4 日 上午 5:31
作者:JackToC

Update

Added:
.Added ocean trench and abyss biomes, opening the entrance to World 2
.Added Rift Shallowstalker, Abyss, and unique Aquatica creature spawns
.Added unique Aquatica seashell loot unlocks
.Added spawn locations for Ocean Trench (Extreme) and Abyss Border (Extreme)

Changes:
.Moved R-Thylacoleo and R-Procoptodon spawn locations to the END biome
.Adjusted cloud depth in World 1