Team Fortress 2

Team Fortress 2

[MVM] Refinery
Visar 1–10 av 11 poster
< 1  2 >
Uppdatering: 4 sep @ 0:33

- Fixed gate doors closing too early after wave end
- Fixed regression in cubemaps

Uppdatering: 3 sep @ 23:35

- Moved the control point HUD icon so it doesn't overlap with the bomb display
- Added a proper robot capture icon for the gate
- Fixed the built-in dummy mission having template errors

Uppdatering: 31 aug @ 2:21

- Added default dummy mission embedded into the map for play when using the workshop

Uppdatering: 31 aug @ 0:51

- Fixed various nav issues
- Fixed clipping problems
- Fixed giant scouts going over the rails of the flank spawn
- Added proper custom soundscapes

Uppdatering: 29 aug @ 21:06

Fixed tank paths so the forward paths work correctly

Uppdatering: 29 aug @ 20:28

Updated control point overlay with correct icons

Uppdatering: 29 aug @ 19:25

Fixed floating props

Uppdatering: 29 aug @ 19:16

Added spectator cams

Uppdatering: 29 aug @ 18:42

Added soundscapes and an additional barrier at the flank route for the gate spawns

Uppdatering: 29 aug @ 1:27