Crusader Kings III
Rise and Fall
Показване на 1 — 10 от 113 постъпления
< 1  2  3 ... 12 >
Обновление: 4 дек. в 15:02

- Fixed create adventurer camp showing when you are an adventurer also added create adventurer camp to the lite mode rule to help prevent crashing with other mods

Обновление: 3 дек. в 14:17

- Updated logic for ai title creation so feudal kingdoms make kingdoms again
- Bug fix ai destroying nomad titles
- Adjusted create your own adventure camp logic

Обновление: 1 дек. в 8:48

- Fixed logic for titular title destroy so AI isn't destroying important titles like noble house and head of faith title

Обновление: 30 ноем. в 13:54

- Added a new low stability event, realm splitting. The realm can potentially be split into multiple countries now.
- Bug fix fort map mode causing game crash sometimes (hopefully)
- Added more eligible candidates for administrative realms
- Revised ai title creation logic to delete titular titles when they're no longer needed
- Changed the math calculations for how much legitimacy warlords make the liege lose now

Обновление: 30 ноем. в 8:16

- Added a new map mode called forts that shows forts on the map, I'm limited by the engine so I can only make it show forts for characters you have selected
- Remove stability variables from unlanded characters to help clean up the gui

Обновление: 29 ноем. в 11:07

- Added an administrative nerf game rule thats being tested
- Palace coup has been reworked, knights on both sides will now fight each other and it will calculate the total prowess for both sides for better calculations
- Child rulers will have a bloodless coup and the challenger will automatically become the puppet
- AI title creation has been reworked again
- Updated force abdication logic, ai will use it more now
- Refined the logic selection for palace coup when it comes to finding a child to make a puppet
- Added a character interaction the player can use to create an adventurer camp if they end up landless
- Bug fix warlord trait not being removed sometimes
- AI traits and opinion will be used for puppet master interactions now instead of just random
- AI traits and opinion will be used for fix bordergore option instead of just random

Обновление: 24 ноем. в 9:55

- Made some fixes to palace coup
- Fixed the logic for ai title creation game rule
- Fixed the gui so it shows military information again
- Puppet master can now force an abdication when the ruler is ill and replace the ruler with another claimant

Обновление: 23 ноем. в 16:22

- Palace coup was reworked, the challenger will attempt to look for a child to install now and become a puppet master
- Added realm stability difficulty game rule

Обновление: 22 ноем. в 3:53

- Released a lite mode game rule that will stop crashing when you right click a character. This means two mods are using the same index category and needs to be manually fixed, I released a message on my discord server how to manually fix this
https://discord.com/channels/1411810031300776067/1441755213311770795

Обновление: 19 ноем. в 7:41

- Fixed the stability calculations so vassal relations caps at 30 instead of 50
- Added mandala government legitimacy to the stability tracker
- Adjusted the values for legitimacy in stability