RimWorld
Customize Weapon
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Aggiornamento: 19 ott, 5:47

[Auto-generated text]: Update on 10/19/2025 8:46:49 PM.

v0.7.0

1. Added support for equippedStatOffsets
2. Module effects are now visible on the information card prior to installation
3. Removed an unnecessary debug gizmo
4. Optimized the file size of several textures

Aggiornamento: 18 ott, 23:44

[Auto-generated text]: Update on 10/19/2025 2:44:19 PM.

v0.6.4

Weapon modules can now be forbidden.

Aggiornamento: 18 ott, 12:47

[Auto-generated text]: Update on 10/19/2025 3:47:36 AM.

v0.6.3

Corrected the module search message for equipped weapons.

Aggiornamento: 11 ott, 13:19

[Auto-generated text]: Update on 10/12/2025 4:19:11 AM.

v0.6.2

1. Modify process now safely handles any interruption without side-effects.
2. Installing a module consumes exactly one unit.
3. Fixed erroneous skip of the installation step.

Aggiornamento: 6 ott, 6:10

[Auto-generated text]: Update on 10/6/2025 9:10:23 PM.

v0.6.1

Refactored many code details to prepare for the next update.

Aggiornamento: 1 ott, 5:42

[Auto-generated text]: Update on 10/1/2025 8:42:22 PM.

v0.6.0

Fixed a bug that prevented modules from being reinstalled.

Breaking Changes: Fully embracing CompAbilityProvider and have removed the dependency on CompEquippableAbilityReloadable.

Aggiornamento: 8 set, 9:08

[Auto-generated text]: Update on 9/9/2025 12:08:40 AM.

v0.5.4

Apply a more efficient patch for Graphic.

Aggiornamento: 5 set, 8:16

[Auto-generated text]: Update on 9/5/2025 11:15:57 PM.

v0.5.3

Added missing translation text.

Aggiornamento: 5 set, 7:42

[Auto-generated text]: Update on 9/5/2025 10:42:27 PM.

v0.5.2

Add ammo module support for Bolt-action Rifle.

Aggiornamento: 4 set, 9:49

[Auto-generated text]: Update on 9/5/2025 12:49:50 AM.

v0.5.1

Add support for damageDefOverride and extraDamages fields.