RimWorld
Defensive Positions - Forked
Mostrando 1-7 de 7 aportaciones
Actualización: 12 OCT a las 9:10

Fix: Prevent world saved positions to overwrite current map positions on Gravship Return.

Actualización: 1 OCT a las 14:16

Integration with GearUpAndGo (forked)

  • if you have GearUpAndGo enabled, pawns will be sent using the GearUpAndGo job (meaning, they will dress before being drafted to position).
  • If a policy from BetterPawnControl is set in GearUpAndGo settings, Defensive Position will use that policy.
  • If there was a change of policy, pressing the "undraft all" button will set back the previous policy.

I'm considering if maybe I should add a way to configure specific policies per position in advanced mode.

Actualización: 27 SEP a las 11:09

  • Colony Mechs now repond to Shortcuts.
  • Colony Ghouls now respond to Shortcuts.
  • Draft sound now plays immediately upon using the shortcut, even when the game is paused.

Actualización: 23 AGO a las 16:13

- Fixed Issue with positions not being saved properly (Sorry for that, I should have tested it thoroughly)

Actualización: 23 AGO a las 12:36

- Fix for Squad hotkey's in space (thanks Captain Shitface!).
- Positions saved on Gravships will remain after a travel in them.

This update will also erase your old saved positions. Sorry for that :< It was needed because I changed a little how things are saved.

Actualización: 16 AGO a las 16:41

- Fix problem that reverted to the DLL of the original version, for some strange reason...

Actualización: 16 AGO a las 16:08

[Auto-generated text]: Initial upload.