RimWorld

RimWorld

Defensive Positions - Forked
Viser 1–7 av 7 bidrag
Oppdatering: 12. okt. @ 9.10

Fix: Prevent world saved positions to overwrite current map positions on Gravship Return.

Oppdatering: 1. okt. @ 14.16

Integration with GearUpAndGo (forked)

  • if you have GearUpAndGo enabled, pawns will be sent using the GearUpAndGo job (meaning, they will dress before being drafted to position).
  • If a policy from BetterPawnControl is set in GearUpAndGo settings, Defensive Position will use that policy.
  • If there was a change of policy, pressing the "undraft all" button will set back the previous policy.

I'm considering if maybe I should add a way to configure specific policies per position in advanced mode.

Oppdatering: 27. sep. @ 11.09

  • Colony Mechs now repond to Shortcuts.
  • Colony Ghouls now respond to Shortcuts.
  • Draft sound now plays immediately upon using the shortcut, even when the game is paused.

Oppdatering: 23. aug. @ 16.13

- Fixed Issue with positions not being saved properly (Sorry for that, I should have tested it thoroughly)

Oppdatering: 23. aug. @ 12.36

- Fix for Squad hotkey's in space (thanks Captain Shitface!).
- Positions saved on Gravships will remain after a travel in them.

This update will also erase your old saved positions. Sorry for that :< It was needed because I changed a little how things are saved.

Oppdatering: 16. aug. @ 16.41

- Fix problem that reverted to the DLL of the original version, for some strange reason...

Oppdatering: 16. aug. @ 16.08

[Auto-generated text]: Initial upload.