RimWorld
Recreation Work Type
Mostrando 1-4 de 4 aportaciones
Actualización: 28 JUL a las 20:22

  • General code optimization, it might be faster now.
  • Job checks now run every 1200 ticks (configurable in settings and can be disabled)
  • Ingest recreation (chocolate, insect jelly, beer, ambrosia, etc.) is now skipped if the joy gained would exceed the pawn’s maximum recreation need (This only applies to the recreation work type)

Actualización: 27 JUL a las 19:38

  • Removed <workTags> from the Recreation work type
  • Made some minor text changes

Actualización: 27 JUL a las 19:13

  • Logs in JoyTickCheckEnd now clearly indicate this mod’s prefix is applied
  • Reduced the naturalPriority of the Recreation work type from 90 to 10
  • Added <alwaysStartActive>false</alwaysStartActive> to the Recreation work type
  • Added missing Harmony dependency to About.xml

Actualización: 27 JUL a las 6:47

[Auto-generated text]: Initial upload.