RimWorld
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Hiển thị 1-10 trong 24 mục
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Cập nhật: 26 Thg08 @ 2:48am
bởi ilyvion

Fixed

  • Missed a finalizer case. Luckily, it's the least likely one to be used.

Cập nhật: 25 Thg08 @ 10:34pm
bởi ilyvion

Fixed

  • Found and fixed edge case in mod constructor Harmony patching that caused certain mods to stop working as expected.

Cập nhật: 22 Thg08 @ 2:50pm
bởi ilyvion

Fixed

  • The mod should work fine with startup impact profiling enabled again now, as the cause of the problem has been addressed. For the sake of avoiding causing issues for people, I'm going to leave the setting disabled for now still.

Cập nhật: 22 Thg08 @ 12:36pm
bởi ilyvion

Changed

  • Set startup impact profiling to disabled by default until we figure out why it's causing problems for people.

Cập nhật: 22 Thg08 @ 9:57am
bởi ilyvion

Fixed

  • Mods have apparently decided to call DeepProfiler.Start with null. We didn't expect this. Now we're handling it.

Cập nhật: 22 Thg08 @ 9:35am
bởi ilyvion

Added

  • Startup impact profiling for mod loading and base game processes. This feature provides insights into the performance impact of individual mods and core game loading steps during startup.

Cập nhật: 20 Thg08 @ 6:42am
bởi ilyvion

Added

  • Additional progress window for Faster Game Loading's early mod content loading process. Only shown when the mod is active and can be disabled in the settings.

Changed

  • Attempt to improve mod compatibility by letting other mods' patches run on a specific method that we've taken over. Also, "take over" for Faster Game Loading once the content loading part of it merges with ours, so it's not constantly staying one mod ahead of us, ruining the progress tracking.

Cập nhật: 9 Thg08 @ 11:42pm
bởi ilyvion

Fixed

  • Improve active language loading logic so it only tries to load translations once.

Cập nhật: 9 Thg08 @ 3:57am
bởi ilyvion

Fixed

  • Potential source for race condition null reference exception in a certain loading step.

Cập nhật: 6 Thg08 @ 8:28pm
bởi ilyvion

Fixed

  • Remove accidentally introduced flickering bug during gameplay.