RimWorld
Turrets Don't Shoot Friends
Mostrando 1-6 de 6 aportaciones
Actualización: 30 JUL a las 8:08

Turrets Don't Shoot Friends — Update
✅ Fixed

The "Prevent Friendly Fire" setting now correctly affects turret behavior.

Turrets can once again fire at allied pawns when the option is disabled.

🌐 Added

Simplified Chinese (简体中文) language support.

Special thanks to 大番薯之怒 for the translation!

💡 Found a bug or have suggestions? Let us know!

Actualización: 29 JUL a las 13:03

🛠️ Update: Structure Protection & Japanese Language
✅ Added optional setting to prevent turrets from damaging player-owned structures.

✅ “Prevent friendly fire” is now toggleable in mod settings.

🌐 Added Japanese localization 🇯🇵

⚙️ Improved stability and compatibility with other mods.

🐛 Fixed turret wall destruction and null reference errors.

More updates coming soon!

Actualización: 24 JUL a las 17:15

🛠️ Update: Safe Zone & New Translations

✅ Added an optional Safe Zone (3 tiles in front of turrets).
Friendly pawns standing in that area won’t take damage from your own turrets — bullets will fly safely over them.

⚙️ Can be enabled or disabled in the mod settings.

🌍 Also added machine-translated localization for:

🇷🇺 Russian

🇵🇱 Polish

🇺🇦 Ukrainian

🇩🇪 German

🇫🇷 French

🇰🇷 Korean

More features and improvements coming soon!

Actualización: 24 JUL a las 16:19

Fixed the problem when hostile turrets could not damage the player's pawns

Actualización: 20 JUL a las 7:16

[Remove the extra files]: Update on 7/20/2025 4:16:37 PM.

Actualización: 20 JUL a las 0:31

[Auto-generated text]: Initial upload.