Garry's Mod
[VJBase] Combine's Experimental Transhumans and Synths Pack
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Aggiornamento: 21 set, 19:46

Fixed floation prisioner transport
Rewritten sniper

Aggiornamento: 20 set, 18:26

Cleaned code for better performance and modernization
FIxed minor issues
Added new systems for related addons
Re-added Prisioner Transport

Aggiornamento: 10 set, 12:50

Fixed silent explosions

Aggiornamento: 7 set, 13:08

Buffed AI of some NPCs

Aggiornamento: 7 set, 1:59

Fixed Dynamic Light from muzzleflashes

Aggiornamento: 7 set, 1:52

Rebalanced combat of ALL NPCs
Now some NPCs have their unique weapons
Added custom sounds for Cguard and Mortar
Cguard now can only recieve damage just from physics and explosives
Fassassin now does a semi-transparent cloak, doesn't shoot visible bullets and has a new pistol sound table

Aggiornamento: 3 set, 19:27

Added emmesive lights to OICW and Guard

Aggiornamento: 2 set, 14:53

Added trans soldier and spikewall

Aggiornamento: 2 set, 14:53

Minor issues fixed

Aggiornamento: 2 set, 14:52

Added weapons to weapon override